Difference between revisions of "Daybreak:Military Organization"

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===Field Army===
 
===Field Army===
The nominal organization unit left unspecified and to be assembled as needed per operational parameters. A field army consists of multiple brigades, plus independent battalions and companies of auxiliary, logistical, and specialist troops. A field army is commanded by a General of the appropriate rank for the troops assembled.  
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A nominal organization unit left unspecified and to be assembled as needed per operational parameters. A field army consists of multiple brigades, plus independent battalions and companies of auxiliary, logistical, and specialist troops. It is commanded by a General of the appropriate rank for the troops assembled.  
  
  
===Brigade/Legion (5,520)===
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===Brigade/Legion (5,500s)===
 
*10 Battalions (500x10), distribution of skirmisher, infantry, missile, cavalry, knights, and artillery depend on nation and locale.
 
*10 Battalions (500x10), distribution of skirmisher, infantry, missile, cavalry, knights, and artillery depend on nation and locale.
 
*1 Guard Platoon (40)
 
*1 Guard Platoon (40)
 
*1 Reconnaissance Company (160)
 
*1 Reconnaissance Company (160)
 
*1 Pioneer Company (160)
 
*1 Pioneer Company (160)
*1 Administrative Company (160): led by Colonel and a Lieutenant-Colonel.  
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*1 Headquarters Company (160): led by Colonel and a Lieutenant-Colonel.  
  
Brigades are the standard units of operational and strategic maneuvering. Its administrative company include both the command staff and organizational managers who focus on their brigade's human resources, supply distribution, and other logistical management; individual commanders determine how much administrative staff to bring to campaign and how many to leave behind.
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Brigades are the standard units of operational and strategic maneuvering. Its HQ company include both the command staff and organizational managers who focus on their brigade's human resources, supply distribution, and other logistical management; individual commanders determine how much administrative staff to bring to campaign and how many to leave behind.
  
  
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*1 Logistics Company (160)
 
*1 Logistics Company (160)
 
*1 Guard Squad (12)
 
*1 Guard Squad (12)
*1 Command Section (4): Major, 3 Signal Officers (Jr Lieutenants)
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*1 Command Section (4): Major, Lieutenant, 2 Signal Officers (Jr Lieutenants)
 
*1 Information Control Section (4): led by a Lieutenant
 
*1 Information Control Section (4): led by a Lieutenant
  
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===Combat Company/Centuria (160)===
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===Company/Centuria (160)===
 
*3 Platoons (40x3)
 
*3 Platoons (40x3)
 
*1 Reconnaissance Squad (12): led by a Jr Lieutenant
 
*1 Reconnaissance Squad (12): led by a Jr Lieutenant
*1 Medic Squad (12): 3 Healers (one a Jr Lieutenant), 9 Medics
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*1 Medic Squad (12): Healer (Jr Lieutenant), 2 Healer Trainee or Surgeons, 9 Medics
 
*1 Support Squad (12)
 
*1 Support Squad (12)
*1 Command Section (4): Captain, Lieutenant, 2 Signal Officers (Jr Lieutenants)
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*1 Command Section (4): Captain, Lieutenant, Signal Officer (Jr Lieutenant), Signaller
  
 
Companies serve as the basic tactical unit, capable of maneuvering and fighting independently on the battlefield while maintaining direct communications with brigade HQ. The built-in support squad is responsible for the day-to-day needs of the troops (i.e. cooking, weapon/armor repair) rather than supplies.
 
Companies serve as the basic tactical unit, capable of maneuvering and fighting independently on the battlefield while maintaining direct communications with brigade HQ. The built-in support squad is responsible for the day-to-day needs of the troops (i.e. cooking, weapon/armor repair) rather than supplies.
  
 
Platoon/Banner (40)
 
Platoon/Banner (40)
*3 Squads (36): infantry formed in combat formation of 12x3
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*3 Squads (12x3):  
*Command Section (4): Lieutenant, Jr Lieutenant or Master Sergent, Guardsman, Standard Bearer
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*Command Section (4): Lieutenant, Jr Lieutenant or Master Sergent, Signaller, Standard Bearer
  
Squad (12): 3 Sections, lead by a Sergent. Infantry Combat formation 4x3
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Squad (12): 3 Sections, lead by a Sergent (as 1st section leader).
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*Infantry have a standard combat formation of 4x3.
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*Artillery squads field either 1 heavy artillery (i.e. trebuchet, with a section dedicated to loading), 2 light artilleries (catapult, ballista), or 3 horse artilleries (i.e. scorpion, springal).
  
Section (4): 4 soldiers, lead by a Corporal; sometimes knights and other elite troops may break down into pairs to operate.
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Section (4): 4 soldiers, lead by a Corporal
  
  
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*2 Guard Squads (12x2)
 
*2 Guard Squads (12x2)
 
*1 Support Squad (12)
 
*1 Support Squad (12)
*1 Command Section (4): Captain, 3 Signal Officers (Jr Lieutenants)
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*1 Command Section (4): Captain, 2 Signal Officers (Jr Lieutenants), Master Sergeant
  
Logistical Companies are responsible for ferrying and distributing supplies to front line troops, although they are often delegated to other rear duties to spare combat and pioneer troops for better use. As such, logistic companies are always made of 2nd rate soldiers either unfit or unreliable for front line work, and provided inferior equipment (i.e. logistical companies in cavalry battalions rely on light wagons instead of being fully mounted).
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Logistical Companies are responsible for ferrying and distributing supplies to front line troops, although they are often delegated to other rear duties to spare combat and pioneer troops for better use. As such, logistic companies are always made of 2nd rate soldiers either unfit or unreliable for front line work, with inferior equipment provided. They mostly operate light or heavy wagons.
  
  

Revision as of 02:51, 15 May 2014

The Imperial Legionary organization was created by Consul Marius during the rise of Inner Sea Imperium. Emphasizing organizational flexibility with the capacity to adapt for any army size and circumstance, it is still utilized by all ex-Imperial states and protectorates to this day. This includes the Holy Imperium of the Inner Sea, the Cataliya Caliphate, the Empire of Rhin-Lotharingie, and the Kingdom of Weichsel. Many long-time enemies of the Imperium (i.e. the Hyperborean and Steppe nations) have also partially adapted this system.


Field Army

A nominal organization unit left unspecified and to be assembled as needed per operational parameters. A field army consists of multiple brigades, plus independent battalions and companies of auxiliary, logistical, and specialist troops. It is commanded by a General of the appropriate rank for the troops assembled.


Brigade/Legion (5,500s)

  • 10 Battalions (500x10), distribution of skirmisher, infantry, missile, cavalry, knights, and artillery depend on nation and locale.
  • 1 Guard Platoon (40)
  • 1 Reconnaissance Company (160)
  • 1 Pioneer Company (160)
  • 1 Headquarters Company (160): led by Colonel and a Lieutenant-Colonel.

Brigades are the standard units of operational and strategic maneuvering. Its HQ company include both the command staff and organizational managers who focus on their brigade's human resources, supply distribution, and other logistical management; individual commanders determine how much administrative staff to bring to campaign and how many to leave behind.


Battalion/Cohort (500)

  • 2 Combat Companies (160x2)
  • 1 Logistics Company (160)
  • 1 Guard Squad (12)
  • 1 Command Section (4): Major, Lieutenant, 2 Signal Officers (Jr Lieutenants)
  • 1 Information Control Section (4): led by a Lieutenant

Battalions serve as the basic strategic unit, representing the smallest unit capable of self-supply in the field. Upon arrival on the battlefield, battalions usually break down to its companies for tactical maneuvering, with the Major's command section and guard squad joining up with a combat company for forward command-and-control. A battalion may also form a 'light reconnaissance platoon' by combining both companies' recon squads under the command of its IC section lieutenant -- dual-trained in reconnoiter and propaganda/public relations (hence 'Information Control').


Company/Centuria (160)

  • 3 Platoons (40x3)
  • 1 Reconnaissance Squad (12): led by a Jr Lieutenant
  • 1 Medic Squad (12): Healer (Jr Lieutenant), 2 Healer Trainee or Surgeons, 9 Medics
  • 1 Support Squad (12)
  • 1 Command Section (4): Captain, Lieutenant, Signal Officer (Jr Lieutenant), Signaller

Companies serve as the basic tactical unit, capable of maneuvering and fighting independently on the battlefield while maintaining direct communications with brigade HQ. The built-in support squad is responsible for the day-to-day needs of the troops (i.e. cooking, weapon/armor repair) rather than supplies.

Platoon/Banner (40)

  • 3 Squads (12x3):
  • Command Section (4): Lieutenant, Jr Lieutenant or Master Sergent, Signaller, Standard Bearer

Squad (12): 3 Sections, lead by a Sergent (as 1st section leader).

  • Infantry have a standard combat formation of 4x3.
  • Artillery squads field either 1 heavy artillery (i.e. trebuchet, with a section dedicated to loading), 2 light artilleries (catapult, ballista), or 3 horse artilleries (i.e. scorpion, springal).

Section (4): 4 soldiers, lead by a Corporal


Logistical Company (160)

  • 3 Supply Platoons (40x3)
  • 2 Guard Squads (12x2)
  • 1 Support Squad (12)
  • 1 Command Section (4): Captain, 2 Signal Officers (Jr Lieutenants), Master Sergeant

Logistical Companies are responsible for ferrying and distributing supplies to front line troops, although they are often delegated to other rear duties to spare combat and pioneer troops for better use. As such, logistic companies are always made of 2nd rate soldiers either unfit or unreliable for front line work, with inferior equipment provided. They mostly operate light or heavy wagons.



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